Game Framework
2021.05.31
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•
全部
类
命名空间
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属性
事件
- s -
Save() :
ISettingHelper
,
ISettingManager
,
DefaultSettingHelper
,
PlayerPrefsSettingHelper
,
SettingComponent
,
SettingHelperBase
SaveAsFile() :
IFileSystem
SceneIsLoaded() :
ISceneManager
,
SceneComponent
SceneIsLoading() :
ISceneManager
,
SceneComponent
SceneIsUnloading() :
ISceneManager
,
SceneComponent
Seek() :
AndroidFileSystemStream
SelectDebuggerWindow() :
IDebuggerManager
,
DebuggerComponent
Send< T >() :
INetworkChannel
SendHeartBeat() :
INetworkChannelHelper
Serialize() :
GameFrameworkSerializer< T >
,
DefaultSetting
Serialize< T >() :
INetworkChannelHelper
SerializeCallback() :
GameFrameworkSerializer< T >
SetBindingEntity() :
DefaultSoundAgentHelper
,
SoundAgentHelperBase
SetBool() :
ISettingHelper
,
ISettingManager
,
DefaultSetting
,
DefaultSettingHelper
,
PlayerPrefsSettingHelper
,
SettingComponent
,
SettingHelperBase
SetCompressionHelper() :
Utility.Compression
SetConfigHelper() :
IConfigManager
SetCurrentVariant() :
IResourceManager
,
EditorResourceComponent
,
ResourceComponent
SetData() :
IDataNode
,
IDataNodeManager
,
IFsm< T >
,
DataNodeComponent
SetData< T >() :
IDataNode
,
IDataNodeManager
,
DataNodeComponent
SetData< TData >() :
IFsm< T >
SetDataProviderHelper() :
IConfigManager
,
IDataTableManager
,
ILocalizationManager
SetDataTableHelper() :
IDataTableManager
SetDecryptResourceCallback() :
IResourceManager
,
EditorResourceComponent
,
ResourceComponent
SetDefaultHandler() :
IEventManager
,
INetworkChannel
,
EventComponent
SetDepth() :
IUIGroupHelper
,
DefaultUIGroupHelper
,
UIGroupHelperBase
SetDownloadManager() :
IResourceManager
,
EditorResourceComponent
SetEntityHelper() :
IEntityManager
SetEntityInstanceLocked() :
IEntityGroup
,
EntityComponent
SetEntityInstancePriority() :
IEntityGroup
SetFileSystemHelper() :
IFileSystemManager
SetFileSystemManager() :
IResourceManager
,
EditorResourceComponent
SetFloat() :
ISettingHelper
,
ISettingManager
,
DefaultSetting
,
DefaultSettingHelper
,
PlayerPrefsSettingHelper
,
SettingComponent
,
SettingHelperBase
SetInstancePriority() :
EntityComponent
SetInt() :
ISettingHelper
,
ISettingManager
,
DefaultSetting
,
DefaultSettingHelper
,
PlayerPrefsSettingHelper
,
SettingComponent
,
SettingHelperBase
SetJsonHelper() :
Utility.Json
SetLayerRecursively() :
UnityExtension
SetLength() :
AndroidFileSystemStream
SetLocalizationHelper() :
ILocalizationManager
SetLocalPositionX() :
UnityExtension
SetLocalPositionY() :
UnityExtension
SetLocalPositionZ() :
UnityExtension
SetLocalScaleX() :
UnityExtension
SetLocalScaleY() :
UnityExtension
SetLocalScaleZ() :
UnityExtension
SetLocked() :
IObjectPool< T >
SetLogHelper() :
GameFrameworkLog
SetObject() :
ISettingHelper
,
ISettingManager
,
DefaultSettingHelper
,
PlayerPrefsSettingHelper
,
SettingComponent
,
SettingHelperBase
SetObject< T >() :
ISettingHelper
,
ISettingManager
,
DefaultSettingHelper
,
PlayerPrefsSettingHelper
,
SettingComponent
,
SettingHelperBase
SetObjectPoolManager() :
IEntityManager
,
IResourceManager
,
IUIManager
,
EditorResourceComponent
SetPositionX() :
UnityExtension
SetPositionY() :
UnityExtension
SetPositionZ() :
UnityExtension
SetPriority() :
IObjectPool< T >
SetReadOnlyPath() :
IResourceManager
,
EditorResourceComponent
SetReadWritePath() :
IResourceManager
,
EditorResourceComponent
SetResourceHelper() :
IResourceManager
,
EditorResourceComponent
SetResourceManager() :
IConfigManager
,
IDataTableManager
,
IEntityManager
,
ILocalizationManager
,
ISceneManager
,
ISoundManager
,
IUIManager
SetResourceMode() :
IResourceManager
,
EditorResourceComponent
,
ResourceComponent
SetSceneOrder() :
SceneComponent
SetSeed() :
Utility.Random
SetSettingHelper() :
ISettingManager
SetSoundAsset() :
ISoundAgentHelper
,
DefaultSoundAgentHelper
,
SoundAgentHelperBase
SetSoundHelper() :
ISoundManager
SetString() :
ISettingHelper
,
ISettingManager
,
DefaultSetting
,
DefaultSettingHelper
,
PlayerPrefsSettingHelper
,
SettingComponent
,
SettingHelperBase
SetUIFormHelper() :
IUIManager
SetUIFormInstanceLocked() :
IUIManager
,
UIComponent
SetUIFormInstancePriority() :
IUIManager
,
UIComponent
SetValue() :
Variable< T >
SetVersionHelper() :
Version
SetWorldPosition() :
DefaultSoundAgentHelper
,
SoundAgentHelperBase
ShowEntity() :
IEntityManager
,
EntityComponent
ShowEntity< T >() :
EntityComponent
ShowEntityDependencyAssetEventArgs() :
ShowEntityDependencyAssetEventArgs
ShowEntityFailureEventArgs() :
ShowEntityFailureEventArgs
ShowEntitySuccessEventArgs() :
ShowEntitySuccessEventArgs
ShowEntityUpdateEventArgs() :
ShowEntityUpdateEventArgs
Shutdown() :
IDebuggerWindow
,
GameFrameworkEntry
,
INetworkChannelHelper
,
GameEntry
Spawn() :
IObjectPool< T >
Start() :
IFsm< T >
Start< TState >() :
IFsm< T >
StartProcedure() :
IProcedureManager
StartProcedure< T >() :
IProcedureManager
Stop() :
ISoundAgent
,
ISoundAgentHelper
,
DefaultSoundAgentHelper
,
SoundAgentHelperBase
StopAllLoadedSounds() :
ISoundGroup
,
ISoundManager
,
SoundComponent
StopAllLoadingSounds() :
ISoundManager
,
SoundComponent
StopSound() :
ISoundManager
,
SoundComponent
StopUpdateResources() :
IResourceManager
,
EditorResourceComponent
,
ResourceComponent
StructureToBytes< T >() :
Utility.Marshal
Subscribe() :
IEventManager
,
EventComponent