Game Framework
2021.05.31
- u -
UnloadAsset() :
IResourceManager
,
EditorResourceComponent
,
ResourceComponent
UnloadScene() :
IResourceHelper
,
IResourceManager
,
ISceneManager
,
DefaultResourceHelper
,
EditorResourceComponent
,
ResourceHelperBase
,
SceneComponent
UnloadSceneCallbacks() :
UnloadSceneCallbacks
UnloadSceneFailureEventArgs() :
UnloadSceneFailureEventArgs
UnloadSceneSuccessEventArgs() :
UnloadSceneSuccessEventArgs
UnloadUnusedAssets() :
ResourceComponent
UnregisterDebuggerWindow() :
IDebuggerManager
,
DebuggerComponent
Unspawn() :
IObjectPool< T >
Unsubscribe() :
IEventManager
,
EventComponent
UpdatableVersionList() :
UpdatableVersionList
UpdatableVersionListDeserializeCallback_V0() :
BuiltinVersionListSerializer
UpdatableVersionListDeserializeCallback_V1() :
BuiltinVersionListSerializer
UpdatableVersionListDeserializeCallback_V2() :
BuiltinVersionListSerializer
UpdatableVersionListSerializer() :
UpdatableVersionListSerializer
UpdatableVersionListTryGetValueCallback_V0() :
BuiltinVersionListSerializer
UpdatableVersionListTryGetValueCallback_V1_V2() :
BuiltinVersionListSerializer
Update() :
GameFrameworkEntry
UpdateResources() :
IResourceManager
,
EditorResourceComponent
,
ResourceComponent
UpdateVersionList() :
IResourceManager
,
EditorResourceComponent
,
ResourceComponent
UpdateVersionListCallbacks() :
UpdateVersionListCallbacks