Game Framework
2021.05.31
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全部
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命名空间
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事件
- a -
Acquire() :
ReferencePool
Acquire< T >() :
ReferencePool
ActiveSceneChangedEventArgs() :
ActiveSceneChangedEventArgs
Add() :
GameFrameworkMultiDictionary< TKey, TValue >
,
ReferencePool
Add< T >() :
ReferencePool
AddAfter() :
GameFrameworkLinkedList< T >
AddBefore() :
GameFrameworkLinkedList< T >
AddConfig() :
IConfigManager
,
ConfigComponent
AddDataRow() :
DataTableBase
,
IDataTable< T >
AddDownload() :
IDownloadManager
,
DownloadComponent
AddDownloadAgentHelper() :
IDownloadManager
AddEntityGroup() :
IEntityManager
,
EntityComponent
AddFirst() :
GameFrameworkLinkedList< T >
AddLast() :
GameFrameworkLinkedList< T >
AddLoadResourceAgentHelper() :
IResourceManager
,
EditorResourceComponent
AddLocalPositionX() :
UnityExtension
AddLocalPositionY() :
UnityExtension
AddLocalPositionZ() :
UnityExtension
AddLocalScaleX() :
UnityExtension
AddLocalScaleY() :
UnityExtension
AddLocalScaleZ() :
UnityExtension
AddPositionX() :
UnityExtension
AddPositionY() :
UnityExtension
AddPositionZ() :
UnityExtension
AddRawString() :
ILocalizationManager
AddSoundAgentHelper() :
ISoundManager
AddSoundGroup() :
ISoundManager
,
SoundComponent
AddUIGroup() :
IUIManager
,
UIComponent
AddWebRequest() :
IWebRequestManager
,
WebRequestComponent
AddWebRequestAgentHelper() :
IWebRequestManager
AndroidFileSystemStream() :
AndroidFileSystemStream
ApplyResources() :
IResourceManager
,
EditorResourceComponent
,
ResourceComponent
Asset() :
PackageVersionList.Asset
,
UpdatableVersionList.Asset
AttachEntity() :
IEntityManager
,
EntityComponent
Awake() :
BaseComponent
,
ConfigComponent
,
DataNodeComponent
,
DataTableComponent
,
DebuggerComponent
,
DownloadComponent
,
EntityComponent
,
EventComponent
,
FileSystemComponent
,
FsmComponent
,
GameFrameworkComponent
,
LocalizationComponent
,
NetworkComponent
,
ObjectPoolComponent
,
ProcedureComponent
,
ReferencePoolComponent
,
ResourceComponent
,
SceneComponent
,
SettingComponent
,
SoundComponent
,
UIComponent
,
WebRequestComponent