AddLoadResourceAgentHelper(ILoadResourceAgentHelper loadResourceAgentHelper) | IResourceManager | |
ApplicableGameVersion | IResourceManager | |
ApplyingResourcePackPath | IResourceManager | |
ApplyResources(string resourcePackPath, ApplyResourcesCompleteCallback applyResourcesCompleteCallback) | IResourceManager | |
ApplyWaitingCount | IResourceManager | |
AssetAutoReleaseInterval | IResourceManager | |
AssetCapacity | IResourceManager | |
AssetCount | IResourceManager | |
AssetExpireTime | IResourceManager | |
AssetPriority | IResourceManager | |
CheckResources(bool ignoreOtherVariant, CheckResourcesCompleteCallback checkResourcesCompleteCallback) | IResourceManager | |
CheckVersionList(int latestInternalResourceVersion) | IResourceManager | |
CurrentVariant | IResourceManager | |
GenerateReadWriteVersionListLength | IResourceManager | |
GetAllLoadAssetInfos() | IResourceManager | |
GetAllLoadAssetInfos(List< TaskInfo > results) | IResourceManager | |
GetAllResourceGroups() | IResourceManager | |
GetAllResourceGroups(List< IResourceGroup > results) | IResourceManager | |
GetBinaryLength(string binaryAssetName) | IResourceManager | |
GetBinaryPath(string binaryAssetName) | IResourceManager | |
GetBinaryPath(string binaryAssetName, out bool storageInReadOnly, out bool storageInFileSystem, out string relativePath, out string fileName) | IResourceManager | |
GetResourceGroup() | IResourceManager | |
GetResourceGroup(string resourceGroupName) | IResourceManager | |
GetResourceGroupCollection(params string[] resourceGroupNames) | IResourceManager | |
GetResourceGroupCollection(List< string > resourceGroupNames) | IResourceManager | |
HasAsset(string assetName) | IResourceManager | |
HasResourceGroup(string resourceGroupName) | IResourceManager | |
InitResources(InitResourcesCompleteCallback initResourcesCompleteCallback) | IResourceManager | |
InternalResourceVersion | IResourceManager | |
LoadAsset(string assetName, LoadAssetCallbacks loadAssetCallbacks) | IResourceManager | |
LoadAsset(string assetName, Type assetType, LoadAssetCallbacks loadAssetCallbacks) | IResourceManager | |
LoadAsset(string assetName, int priority, LoadAssetCallbacks loadAssetCallbacks) | IResourceManager | |
LoadAsset(string assetName, LoadAssetCallbacks loadAssetCallbacks, object userData) | IResourceManager | |
LoadAsset(string assetName, Type assetType, int priority, LoadAssetCallbacks loadAssetCallbacks) | IResourceManager | |
LoadAsset(string assetName, Type assetType, LoadAssetCallbacks loadAssetCallbacks, object userData) | IResourceManager | |
LoadAsset(string assetName, int priority, LoadAssetCallbacks loadAssetCallbacks, object userData) | IResourceManager | |
LoadAsset(string assetName, Type assetType, int priority, LoadAssetCallbacks loadAssetCallbacks, object userData) | IResourceManager | |
LoadBinary(string binaryAssetName, LoadBinaryCallbacks loadBinaryCallbacks) | IResourceManager | |
LoadBinary(string binaryAssetName, LoadBinaryCallbacks loadBinaryCallbacks, object userData) | IResourceManager | |
LoadBinaryFromFileSystem(string binaryAssetName) | IResourceManager | |
LoadBinaryFromFileSystem(string binaryAssetName, byte[] buffer) | IResourceManager | |
LoadBinaryFromFileSystem(string binaryAssetName, byte[] buffer, int startIndex) | IResourceManager | |
LoadBinaryFromFileSystem(string binaryAssetName, byte[] buffer, int startIndex, int length) | IResourceManager | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int length) | IResourceManager | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, int length) | IResourceManager | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, byte[] buffer) | IResourceManager | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, byte[] buffer, int length) | IResourceManager | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, byte[] buffer, int startIndex, int length) | IResourceManager | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, byte[] buffer) | IResourceManager | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, byte[] buffer, int length) | IResourceManager | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, byte[] buffer, int startIndex, int length) | IResourceManager | |
LoadFreeAgentCount | IResourceManager | |
LoadScene(string sceneAssetName, LoadSceneCallbacks loadSceneCallbacks) | IResourceManager | |
LoadScene(string sceneAssetName, int priority, LoadSceneCallbacks loadSceneCallbacks) | IResourceManager | |
LoadScene(string sceneAssetName, LoadSceneCallbacks loadSceneCallbacks, object userData) | IResourceManager | |
LoadScene(string sceneAssetName, int priority, LoadSceneCallbacks loadSceneCallbacks, object userData) | IResourceManager | |
LoadTotalAgentCount | IResourceManager | |
LoadWaitingTaskCount | IResourceManager | |
LoadWorkingAgentCount | IResourceManager | |
PackageVersionListSerializer | IResourceManager | |
ReadOnlyPath | IResourceManager | |
ReadOnlyVersionListSerializer | IResourceManager | |
ReadWritePath | IResourceManager | |
ReadWriteVersionListSerializer | IResourceManager | |
ResourceApplyFailure | IResourceManager | |
ResourceApplySuccess | IResourceManager | |
ResourceAutoReleaseInterval | IResourceManager | |
ResourceCapacity | IResourceManager | |
ResourceCount | IResourceManager | |
ResourceExpireTime | IResourceManager | |
ResourceGroupCount | IResourceManager | |
ResourceMode | IResourceManager | |
ResourcePackVersionListSerializer | IResourceManager | |
ResourcePriority | IResourceManager | |
ResourceUpdateAllComplete | IResourceManager | |
ResourceUpdateChanged | IResourceManager | |
ResourceUpdateFailure | IResourceManager | |
ResourceUpdateStart | IResourceManager | |
ResourceUpdateSuccess | IResourceManager | |
SetCurrentVariant(string currentVariant) | IResourceManager | |
SetDecryptResourceCallback(DecryptResourceCallback decryptResourceCallback) | IResourceManager | |
SetDownloadManager(IDownloadManager downloadManager) | IResourceManager | |
SetFileSystemManager(IFileSystemManager fileSystemManager) | IResourceManager | |
SetObjectPoolManager(IObjectPoolManager objectPoolManager) | IResourceManager | |
SetReadOnlyPath(string readOnlyPath) | IResourceManager | |
SetReadWritePath(string readWritePath) | IResourceManager | |
SetResourceHelper(IResourceHelper resourceHelper) | IResourceManager | |
SetResourceMode(ResourceMode resourceMode) | IResourceManager | |
StopUpdateResources() | IResourceManager | |
UnloadAsset(object asset) | IResourceManager | |
UnloadScene(string sceneAssetName, UnloadSceneCallbacks unloadSceneCallbacks) | IResourceManager | |
UnloadScene(string sceneAssetName, UnloadSceneCallbacks unloadSceneCallbacks, object userData) | IResourceManager | |
UpdatableVersionListSerializer | IResourceManager | |
UpdateCandidateCount | IResourceManager | |
UpdatePrefixUri | IResourceManager | |
UpdateResources(UpdateResourcesCompleteCallback updateResourcesCompleteCallback) | IResourceManager | |
UpdateResources(string resourceGroupName, UpdateResourcesCompleteCallback updateResourcesCompleteCallback) | IResourceManager | |
UpdateRetryCount | IResourceManager | |
UpdateVersionList(int versionListLength, int versionListHashCode, int versionListCompressedLength, int versionListCompressedHashCode, UpdateVersionListCallbacks updateVersionListCallbacks) | IResourceManager | |
UpdateWaitingCount | IResourceManager | |
UpdateWaitingWhilePlayingCount | IResourceManager | |
UpdatingResourceGroup | IResourceManager | |
VerifyResourcePack(string resourcePackPath) | IResourceManager | |