Game Framework
2021.05.31
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成员的完整列表,这些成员属于 EntityComponent,包括所有继承而来的类成员
AddEntityGroup(string entityGroupName, float instanceAutoReleaseInterval, int instanceCapacity, float instanceExpireTime, int instancePriority) | EntityComponent | |
AttachEntity(int childEntityId, int parentEntityId) | EntityComponent | |
AttachEntity(int childEntityId, Entity parentEntity) | EntityComponent | |
AttachEntity(Entity childEntity, int parentEntityId) | EntityComponent | |
AttachEntity(Entity childEntity, Entity parentEntity) | EntityComponent | |
AttachEntity(int childEntityId, int parentEntityId, string parentTransformPath) | EntityComponent | |
AttachEntity(int childEntityId, Entity parentEntity, string parentTransformPath) | EntityComponent | |
AttachEntity(Entity childEntity, int parentEntityId, string parentTransformPath) | EntityComponent | |
AttachEntity(Entity childEntity, Entity parentEntity, string parentTransformPath) | EntityComponent | |
AttachEntity(int childEntityId, int parentEntityId, Transform parentTransform) | EntityComponent | |
AttachEntity(int childEntityId, Entity parentEntity, Transform parentTransform) | EntityComponent | |
AttachEntity(Entity childEntity, int parentEntityId, Transform parentTransform) | EntityComponent | |
AttachEntity(Entity childEntity, Entity parentEntity, Transform parentTransform) | EntityComponent | |
AttachEntity(int childEntityId, int parentEntityId, object userData) | EntityComponent | |
AttachEntity(int childEntityId, Entity parentEntity, object userData) | EntityComponent | |
AttachEntity(Entity childEntity, int parentEntityId, object userData) | EntityComponent | |
AttachEntity(Entity childEntity, Entity parentEntity, object userData) | EntityComponent | |
AttachEntity(int childEntityId, int parentEntityId, string parentTransformPath, object userData) | EntityComponent | |
AttachEntity(int childEntityId, Entity parentEntity, string parentTransformPath, object userData) | EntityComponent | |
AttachEntity(Entity childEntity, int parentEntityId, string parentTransformPath, object userData) | EntityComponent | |
AttachEntity(Entity childEntity, Entity parentEntity, string parentTransformPath, object userData) | EntityComponent | |
AttachEntity(int childEntityId, int parentEntityId, Transform parentTransform, object userData) | EntityComponent | |
AttachEntity(int childEntityId, Entity parentEntity, Transform parentTransform, object userData) | EntityComponent | |
AttachEntity(Entity childEntity, int parentEntityId, Transform parentTransform, object userData) | EntityComponent | |
AttachEntity(Entity childEntity, Entity parentEntity, Transform parentTransform, object userData) | EntityComponent | |
Awake() | EntityComponent | protectedvirtual |
DetachChildEntities(int parentEntityId) | EntityComponent | |
DetachChildEntities(int parentEntityId, object userData) | EntityComponent | |
DetachChildEntities(Entity parentEntity) | EntityComponent | |
DetachChildEntities(Entity parentEntity, object userData) | EntityComponent | |
DetachEntity(int childEntityId) | EntityComponent | |
DetachEntity(int childEntityId, object userData) | EntityComponent | |
DetachEntity(Entity childEntity) | EntityComponent | |
DetachEntity(Entity childEntity, object userData) | EntityComponent | |
EntityCount | EntityComponent | |
EntityGroupCount | EntityComponent | |
GetAllEntityGroups() | EntityComponent | |
GetAllEntityGroups(List< IEntityGroup > results) | EntityComponent | |
GetAllLoadedEntities() | EntityComponent | |
GetAllLoadedEntities(List< Entity > results) | EntityComponent | |
GetAllLoadingEntityIds() | EntityComponent | |
GetAllLoadingEntityIds(List< int > results) | EntityComponent | |
GetChildEntities(int parentEntityId) | EntityComponent | |
GetChildEntities(int parentEntityId, List< IEntity > results) | EntityComponent | |
GetChildEntities(Entity parentEntity) | EntityComponent | |
GetChildEntities(IEntity parentEntity, List< IEntity > results) | EntityComponent | |
GetChildEntity(int parentEntityId) | EntityComponent | |
GetChildEntity(IEntity parentEntity) | EntityComponent | |
GetChildEntityCount(int parentEntityId) | EntityComponent | |
GetEntities(string entityAssetName) | EntityComponent | |
GetEntities(string entityAssetName, List< Entity > results) | EntityComponent | |
GetEntity(int entityId) | EntityComponent | |
GetEntity(string entityAssetName) | EntityComponent | |
GetEntityGroup(string entityGroupName) | EntityComponent | |
GetParentEntity(int childEntityId) | EntityComponent | |
GetParentEntity(Entity childEntity) | EntityComponent | |
HasEntity(int entityId) | EntityComponent | |
HasEntity(string entityAssetName) | EntityComponent | |
HasEntityGroup(string entityGroupName) | EntityComponent | |
HideAllLoadedEntities() | EntityComponent | |
HideAllLoadedEntities(object userData) | EntityComponent | |
HideAllLoadingEntities() | EntityComponent | |
HideEntity(int entityId) | EntityComponent | |
HideEntity(int entityId, object userData) | EntityComponent | |
HideEntity(Entity entity) | EntityComponent | |
HideEntity(Entity entity, object userData) | EntityComponent | |
IsLoadingEntity(int entityId) | EntityComponent | |
IsValidEntity(Entity entity) | EntityComponent | |
SetEntityInstanceLocked(Entity entity, bool locked) | EntityComponent | |
SetInstancePriority(Entity entity, int priority) | EntityComponent | |
ShowEntity(int entityId, Type entityLogicType, string entityAssetName, string entityGroupName) | EntityComponent | |
ShowEntity(int entityId, Type entityLogicType, string entityAssetName, string entityGroupName, int priority) | EntityComponent | |
ShowEntity(int entityId, Type entityLogicType, string entityAssetName, string entityGroupName, object userData) | EntityComponent | |
ShowEntity(int entityId, Type entityLogicType, string entityAssetName, string entityGroupName, int priority, object userData) | EntityComponent | |
ShowEntity< T >(int entityId, string entityAssetName, string entityGroupName) | EntityComponent | |
ShowEntity< T >(int entityId, string entityAssetName, string entityGroupName, int priority) | EntityComponent | |
ShowEntity< T >(int entityId, string entityAssetName, string entityGroupName, object userData) | EntityComponent | |
ShowEntity< T >(int entityId, string entityAssetName, string entityGroupName, int priority, object userData) | EntityComponent |