Game Framework  2021.05.31
EntityComponent 成员列表

成员的完整列表,这些成员属于 EntityComponent,包括所有继承而来的类成员

AddEntityGroup(string entityGroupName, float instanceAutoReleaseInterval, int instanceCapacity, float instanceExpireTime, int instancePriority)EntityComponent
AttachEntity(int childEntityId, int parentEntityId)EntityComponent
AttachEntity(int childEntityId, Entity parentEntity)EntityComponent
AttachEntity(Entity childEntity, int parentEntityId)EntityComponent
AttachEntity(Entity childEntity, Entity parentEntity)EntityComponent
AttachEntity(int childEntityId, int parentEntityId, string parentTransformPath)EntityComponent
AttachEntity(int childEntityId, Entity parentEntity, string parentTransformPath)EntityComponent
AttachEntity(Entity childEntity, int parentEntityId, string parentTransformPath)EntityComponent
AttachEntity(Entity childEntity, Entity parentEntity, string parentTransformPath)EntityComponent
AttachEntity(int childEntityId, int parentEntityId, Transform parentTransform)EntityComponent
AttachEntity(int childEntityId, Entity parentEntity, Transform parentTransform)EntityComponent
AttachEntity(Entity childEntity, int parentEntityId, Transform parentTransform)EntityComponent
AttachEntity(Entity childEntity, Entity parentEntity, Transform parentTransform)EntityComponent
AttachEntity(int childEntityId, int parentEntityId, object userData)EntityComponent
AttachEntity(int childEntityId, Entity parentEntity, object userData)EntityComponent
AttachEntity(Entity childEntity, int parentEntityId, object userData)EntityComponent
AttachEntity(Entity childEntity, Entity parentEntity, object userData)EntityComponent
AttachEntity(int childEntityId, int parentEntityId, string parentTransformPath, object userData)EntityComponent
AttachEntity(int childEntityId, Entity parentEntity, string parentTransformPath, object userData)EntityComponent
AttachEntity(Entity childEntity, int parentEntityId, string parentTransformPath, object userData)EntityComponent
AttachEntity(Entity childEntity, Entity parentEntity, string parentTransformPath, object userData)EntityComponent
AttachEntity(int childEntityId, int parentEntityId, Transform parentTransform, object userData)EntityComponent
AttachEntity(int childEntityId, Entity parentEntity, Transform parentTransform, object userData)EntityComponent
AttachEntity(Entity childEntity, int parentEntityId, Transform parentTransform, object userData)EntityComponent
AttachEntity(Entity childEntity, Entity parentEntity, Transform parentTransform, object userData)EntityComponent
Awake()EntityComponentprotectedvirtual
DetachChildEntities(int parentEntityId)EntityComponent
DetachChildEntities(int parentEntityId, object userData)EntityComponent
DetachChildEntities(Entity parentEntity)EntityComponent
DetachChildEntities(Entity parentEntity, object userData)EntityComponent
DetachEntity(int childEntityId)EntityComponent
DetachEntity(int childEntityId, object userData)EntityComponent
DetachEntity(Entity childEntity)EntityComponent
DetachEntity(Entity childEntity, object userData)EntityComponent
EntityCountEntityComponent
EntityGroupCountEntityComponent
GetAllEntityGroups()EntityComponent
GetAllEntityGroups(List< IEntityGroup > results)EntityComponent
GetAllLoadedEntities()EntityComponent
GetAllLoadedEntities(List< Entity > results)EntityComponent
GetAllLoadingEntityIds()EntityComponent
GetAllLoadingEntityIds(List< int > results)EntityComponent
GetChildEntities(int parentEntityId)EntityComponent
GetChildEntities(int parentEntityId, List< IEntity > results)EntityComponent
GetChildEntities(Entity parentEntity)EntityComponent
GetChildEntities(IEntity parentEntity, List< IEntity > results)EntityComponent
GetChildEntity(int parentEntityId)EntityComponent
GetChildEntity(IEntity parentEntity)EntityComponent
GetChildEntityCount(int parentEntityId)EntityComponent
GetEntities(string entityAssetName)EntityComponent
GetEntities(string entityAssetName, List< Entity > results)EntityComponent
GetEntity(int entityId)EntityComponent
GetEntity(string entityAssetName)EntityComponent
GetEntityGroup(string entityGroupName)EntityComponent
GetParentEntity(int childEntityId)EntityComponent
GetParentEntity(Entity childEntity)EntityComponent
HasEntity(int entityId)EntityComponent
HasEntity(string entityAssetName)EntityComponent
HasEntityGroup(string entityGroupName)EntityComponent
HideAllLoadedEntities()EntityComponent
HideAllLoadedEntities(object userData)EntityComponent
HideAllLoadingEntities()EntityComponent
HideEntity(int entityId)EntityComponent
HideEntity(int entityId, object userData)EntityComponent
HideEntity(Entity entity)EntityComponent
HideEntity(Entity entity, object userData)EntityComponent
IsLoadingEntity(int entityId)EntityComponent
IsValidEntity(Entity entity)EntityComponent
SetEntityInstanceLocked(Entity entity, bool locked)EntityComponent
SetInstancePriority(Entity entity, int priority)EntityComponent
ShowEntity(int entityId, Type entityLogicType, string entityAssetName, string entityGroupName)EntityComponent
ShowEntity(int entityId, Type entityLogicType, string entityAssetName, string entityGroupName, int priority)EntityComponent
ShowEntity(int entityId, Type entityLogicType, string entityAssetName, string entityGroupName, object userData)EntityComponent
ShowEntity(int entityId, Type entityLogicType, string entityAssetName, string entityGroupName, int priority, object userData)EntityComponent
ShowEntity< T >(int entityId, string entityAssetName, string entityGroupName)EntityComponent
ShowEntity< T >(int entityId, string entityAssetName, string entityGroupName, int priority)EntityComponent
ShowEntity< T >(int entityId, string entityAssetName, string entityGroupName, object userData)EntityComponent
ShowEntity< T >(int entityId, string entityAssetName, string entityGroupName, int priority, object userData)EntityComponent