成员的完整列表,这些成员属于 DefaultSettingSerializer,包括所有继承而来的类成员
DefaultSettingSerializer() | DefaultSettingSerializer | |
Deserialize(Stream stream) | GameFrameworkSerializer< DefaultSetting > | |
DeserializeCallback(Stream stream) | GameFrameworkSerializer< DefaultSetting > | |
GameFrameworkSerializer() | GameFrameworkSerializer< DefaultSetting > | |
GetHeader() | DefaultSettingSerializer | protectedvirtual |
RegisterDeserializeCallback(byte version, DeserializeCallback callback) | GameFrameworkSerializer< DefaultSetting > | |
RegisterSerializeCallback(byte version, SerializeCallback callback) | GameFrameworkSerializer< DefaultSetting > | |
RegisterTryGetValueCallback(byte version, TryGetValueCallback callback) | GameFrameworkSerializer< DefaultSetting > | |
Serialize(Stream stream, T data) | GameFrameworkSerializer< DefaultSetting > | |
Serialize(Stream stream, T data, byte version) | GameFrameworkSerializer< DefaultSetting > | |
SerializeCallback(Stream stream, T data) | GameFrameworkSerializer< DefaultSetting > | |
TryGetValue(Stream stream, string key, out object value) | GameFrameworkSerializer< DefaultSetting > | |
TryGetValueCallback(Stream stream, string key, out object value) | GameFrameworkSerializer< DefaultSetting > | |