Game Framework
2021.05.31
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成员的完整列表,这些成员属于 UnityExtension,包括所有继承而来的类成员
AddLocalPositionX(this Transform transform, float deltaValue) | UnityExtension | static |
AddLocalPositionY(this Transform transform, float deltaValue) | UnityExtension | static |
AddLocalPositionZ(this Transform transform, float deltaValue) | UnityExtension | static |
AddLocalScaleX(this Transform transform, float deltaValue) | UnityExtension | static |
AddLocalScaleY(this Transform transform, float deltaValue) | UnityExtension | static |
AddLocalScaleZ(this Transform transform, float deltaValue) | UnityExtension | static |
AddPositionX(this Transform transform, float deltaValue) | UnityExtension | static |
AddPositionY(this Transform transform, float deltaValue) | UnityExtension | static |
AddPositionZ(this Transform transform, float deltaValue) | UnityExtension | static |
GetOrAddComponent(this GameObject gameObject, Type type) | UnityExtension | static |
GetOrAddComponent< T >(this GameObject gameObject) | UnityExtension | static |
InScene(this GameObject gameObject) | UnityExtension | static |
LookAt2D(this Transform transform, Vector2 lookAtPoint2D) | UnityExtension | static |
SetLayerRecursively(this GameObject gameObject, int layer) | UnityExtension | static |
SetLocalPositionX(this Transform transform, float newValue) | UnityExtension | static |
SetLocalPositionY(this Transform transform, float newValue) | UnityExtension | static |
SetLocalPositionZ(this Transform transform, float newValue) | UnityExtension | static |
SetLocalScaleX(this Transform transform, float newValue) | UnityExtension | static |
SetLocalScaleY(this Transform transform, float newValue) | UnityExtension | static |
SetLocalScaleZ(this Transform transform, float newValue) | UnityExtension | static |
SetPositionX(this Transform transform, float newValue) | UnityExtension | static |
SetPositionY(this Transform transform, float newValue) | UnityExtension | static |
SetPositionZ(this Transform transform, float newValue) | UnityExtension | static |
ToVector2(this Vector3 vector3) | UnityExtension | static |
ToVector3(this Vector2 vector2) | UnityExtension | static |
ToVector3(this Vector2 vector2, float y) | UnityExtension | static |