Game Framework
2021.05.31
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成员的完整列表,这些成员属于 ISoundManager,包括所有继承而来的类成员
AddSoundAgentHelper(string soundGroupName, ISoundAgentHelper soundAgentHelper) | ISoundManager | |
AddSoundGroup(string soundGroupName, ISoundGroupHelper soundGroupHelper) | ISoundManager | |
AddSoundGroup(string soundGroupName, bool soundGroupAvoidBeingReplacedBySamePriority, bool soundGroupMute, float soundGroupVolume, ISoundGroupHelper soundGroupHelper) | ISoundManager | |
GetAllLoadingSoundSerialIds() | ISoundManager | |
GetAllLoadingSoundSerialIds(List< int > results) | ISoundManager | |
GetAllSoundGroups() | ISoundManager | |
GetAllSoundGroups(List< ISoundGroup > results) | ISoundManager | |
GetSoundGroup(string soundGroupName) | ISoundManager | |
HasSoundGroup(string soundGroupName) | ISoundManager | |
IsLoadingSound(int serialId) | ISoundManager | |
PauseSound(int serialId) | ISoundManager | |
PauseSound(int serialId, float fadeOutSeconds) | ISoundManager | |
PlaySound(string soundAssetName, string soundGroupName) | ISoundManager | |
PlaySound(string soundAssetName, string soundGroupName, int priority) | ISoundManager | |
PlaySound(string soundAssetName, string soundGroupName, PlaySoundParams playSoundParams) | ISoundManager | |
PlaySound(string soundAssetName, string soundGroupName, object userData) | ISoundManager | |
PlaySound(string soundAssetName, string soundGroupName, int priority, PlaySoundParams playSoundParams) | ISoundManager | |
PlaySound(string soundAssetName, string soundGroupName, int priority, object userData) | ISoundManager | |
PlaySound(string soundAssetName, string soundGroupName, PlaySoundParams playSoundParams, object userData) | ISoundManager | |
PlaySound(string soundAssetName, string soundGroupName, int priority, PlaySoundParams playSoundParams, object userData) | ISoundManager | |
PlaySoundDependencyAsset | ISoundManager | |
PlaySoundFailure | ISoundManager | |
PlaySoundSuccess | ISoundManager | |
PlaySoundUpdate | ISoundManager | |
ResumeSound(int serialId) | ISoundManager | |
ResumeSound(int serialId, float fadeInSeconds) | ISoundManager | |
SetResourceManager(IResourceManager resourceManager) | ISoundManager | |
SetSoundHelper(ISoundHelper soundHelper) | ISoundManager | |
SoundGroupCount | ISoundManager | |
StopAllLoadedSounds() | ISoundManager | |
StopAllLoadedSounds(float fadeOutSeconds) | ISoundManager | |
StopAllLoadingSounds() | ISoundManager | |
StopSound(int serialId) | ISoundManager | |
StopSound(int serialId, float fadeOutSeconds) | ISoundManager |