Game Framework  2021.05.31
IFileSystem 成员列表

成员的完整列表,这些成员属于 IFileSystem,包括所有继承而来的类成员

AccessIFileSystem
DeleteFile(string name)IFileSystem
FileCountIFileSystem
FullPathIFileSystem
GetAllFileInfos()IFileSystem
GetAllFileInfos(List< FileInfo > results)IFileSystem
GetFileInfo(string name)IFileSystem
HasFile(string name)IFileSystem
MaxFileCountIFileSystem
ReadFile(string name)IFileSystem
ReadFile(string name, byte[] buffer)IFileSystem
ReadFile(string name, byte[] buffer, int startIndex)IFileSystem
ReadFile(string name, byte[] buffer, int startIndex, int length)IFileSystem
ReadFile(string name, Stream stream)IFileSystem
ReadFileSegment(string name, int length)IFileSystem
ReadFileSegment(string name, int offset, int length)IFileSystem
ReadFileSegment(string name, byte[] buffer)IFileSystem
ReadFileSegment(string name, byte[] buffer, int length)IFileSystem
ReadFileSegment(string name, byte[] buffer, int startIndex, int length)IFileSystem
ReadFileSegment(string name, int offset, byte[] buffer)IFileSystem
ReadFileSegment(string name, int offset, byte[] buffer, int length)IFileSystem
ReadFileSegment(string name, int offset, byte[] buffer, int startIndex, int length)IFileSystem
ReadFileSegment(string name, Stream stream, int length)IFileSystem
ReadFileSegment(string name, int offset, Stream stream, int length)IFileSystem
RenameFile(string oldName, string newName)IFileSystem
SaveAsFile(string name, string filePath)IFileSystem
WriteFile(string name, byte[] buffer)IFileSystem
WriteFile(string name, byte[] buffer, int startIndex)IFileSystem
WriteFile(string name, byte[] buffer, int startIndex, int length)IFileSystem
WriteFile(string name, Stream stream)IFileSystem
WriteFile(string name, string filePath)IFileSystem