Game Framework
2021.05.31
|
成员的完整列表,这些成员属于 IEntityGroup,包括所有继承而来的类成员
EntityCount | IEntityGroup | |
GetAllEntities() | IEntityGroup | |
GetAllEntities(List< IEntity > results) | IEntityGroup | |
GetEntities(string entityAssetName) | IEntityGroup | |
GetEntities(string entityAssetName, List< IEntity > results) | IEntityGroup | |
GetEntity(int entityId) | IEntityGroup | |
GetEntity(string entityAssetName) | IEntityGroup | |
HasEntity(int entityId) | IEntityGroup | |
HasEntity(string entityAssetName) | IEntityGroup | |
Helper | IEntityGroup | |
InstanceAutoReleaseInterval | IEntityGroup | |
InstanceCapacity | IEntityGroup | |
InstanceExpireTime | IEntityGroup | |
InstancePriority | IEntityGroup | |
Name | IEntityGroup | |
SetEntityInstanceLocked(object entityInstance, bool locked) | IEntityGroup | |
SetEntityInstancePriority(object entityInstance, int priority) | IEntityGroup |