Game Framework  2021.05.31
IConfigManager 成员列表

成员的完整列表,这些成员属于 IConfigManager,包括所有继承而来的类成员

AddConfig(string configName, string configValue)IConfigManager
AddConfig(string configName, bool boolValue, int intValue, float floatValue, string stringValue)IConfigManager
CachedBytesSizeIConfigManager
CountIConfigManager
EnsureCachedBytesSize(int ensureSize)IConfigManager
FreeCachedBytes()IConfigManager
GetBool(string configName)IConfigManager
GetBool(string configName, bool defaultValue)IConfigManager
GetFloat(string configName)IConfigManager
GetFloat(string configName, float defaultValue)IConfigManager
GetInt(string configName)IConfigManager
GetInt(string configName, int defaultValue)IConfigManager
GetString(string configName)IConfigManager
GetString(string configName, string defaultValue)IConfigManager
HasConfig(string configName)IConfigManager
ParseData(string dataString)IDataProvider< IConfigManager >
ParseData(string dataString, object userData)IDataProvider< IConfigManager >
ParseData(byte[] dataBytes)IDataProvider< IConfigManager >
ParseData(byte[] dataBytes, object userData)IDataProvider< IConfigManager >
ParseData(byte[] dataBytes, int startIndex, int length)IDataProvider< IConfigManager >
ParseData(byte[] dataBytes, int startIndex, int length, object userData)IDataProvider< IConfigManager >
ReadData(string dataAssetName)IDataProvider< IConfigManager >
ReadData(string dataAssetName, int priority)IDataProvider< IConfigManager >
ReadData(string dataAssetName, object userData)IDataProvider< IConfigManager >
ReadData(string dataAssetName, int priority, object userData)IDataProvider< IConfigManager >
ReadDataDependencyAssetIDataProvider< IConfigManager >
ReadDataFailureIDataProvider< IConfigManager >
ReadDataSuccessIDataProvider< IConfigManager >
ReadDataUpdateIDataProvider< IConfigManager >
RemoveAllConfigs()IConfigManager
RemoveConfig(string configName)IConfigManager
SetConfigHelper(IConfigHelper configHelper)IConfigManager
SetDataProviderHelper(IDataProviderHelper< IConfigManager > dataProviderHelper)IConfigManager
SetResourceManager(IResourceManager resourceManager)IConfigManager