ApplicableGameVersion | ResourceComponent | |
ApplyingResourcePackPath | ResourceComponent | |
ApplyResources(string resourcePackPath, ApplyResourcesCompleteCallback applyResourcesCompleteCallback) | ResourceComponent | |
ApplyWaitingCount | ResourceComponent | |
AssetAutoReleaseInterval | ResourceComponent | |
AssetCapacity | ResourceComponent | |
AssetCount | ResourceComponent | |
AssetExpireTime | ResourceComponent | |
AssetPriority | ResourceComponent | |
Awake() | ResourceComponent | protectedvirtual |
CheckResources(CheckResourcesCompleteCallback checkResourcesCompleteCallback) | ResourceComponent | |
CheckResources(bool ignoreOtherVariant, CheckResourcesCompleteCallback checkResourcesCompleteCallback) | ResourceComponent | |
CheckVersionList(int latestInternalResourceVersion) | ResourceComponent | |
CurrentVariant | ResourceComponent | |
ForceUnloadUnusedAssets(bool performGCCollect) | ResourceComponent | |
GenerateReadWriteVersionListLength | ResourceComponent | |
GetAllLoadAssetInfos() | ResourceComponent | |
GetAllLoadAssetInfos(List< TaskInfo > results) | ResourceComponent | |
GetAllResourceGroups() | ResourceComponent | |
GetAllResourceGroups(List< IResourceGroup > results) | ResourceComponent | |
GetBinaryLength(string binaryAssetName) | ResourceComponent | |
GetBinaryPath(string binaryAssetName) | ResourceComponent | |
GetBinaryPath(string binaryAssetName, out bool storageInReadOnly, out bool storageInFileSystem, out string relativePath, out string fileName) | ResourceComponent | |
GetResourceGroup() | ResourceComponent | |
GetResourceGroup(string resourceGroupName) | ResourceComponent | |
GetResourceGroupCollection(params string[] resourceGroupNames) | ResourceComponent | |
GetResourceGroupCollection(List< string > resourceGroupNames) | ResourceComponent | |
HasAsset(string assetName) | ResourceComponent | |
HasResourceGroup(string resourceGroupName) | ResourceComponent | |
InitResources(InitResourcesCompleteCallback initResourcesCompleteCallback) | ResourceComponent | |
InternalResourceVersion | ResourceComponent | |
LastUnloadUnusedAssetsOperationElapseSeconds | ResourceComponent | |
LoadAsset(string assetName, LoadAssetCallbacks loadAssetCallbacks) | ResourceComponent | |
LoadAsset(string assetName, Type assetType, LoadAssetCallbacks loadAssetCallbacks) | ResourceComponent | |
LoadAsset(string assetName, int priority, LoadAssetCallbacks loadAssetCallbacks) | ResourceComponent | |
LoadAsset(string assetName, LoadAssetCallbacks loadAssetCallbacks, object userData) | ResourceComponent | |
LoadAsset(string assetName, Type assetType, int priority, LoadAssetCallbacks loadAssetCallbacks) | ResourceComponent | |
LoadAsset(string assetName, Type assetType, LoadAssetCallbacks loadAssetCallbacks, object userData) | ResourceComponent | |
LoadAsset(string assetName, int priority, LoadAssetCallbacks loadAssetCallbacks, object userData) | ResourceComponent | |
LoadAsset(string assetName, Type assetType, int priority, LoadAssetCallbacks loadAssetCallbacks, object userData) | ResourceComponent | |
LoadBinary(string binaryAssetName, LoadBinaryCallbacks loadBinaryCallbacks) | ResourceComponent | |
LoadBinary(string binaryAssetName, LoadBinaryCallbacks loadBinaryCallbacks, object userData) | ResourceComponent | |
LoadBinaryFromFileSystem(string binaryAssetName) | ResourceComponent | |
LoadBinaryFromFileSystem(string binaryAssetName, byte[] buffer) | ResourceComponent | |
LoadBinaryFromFileSystem(string binaryAssetName, byte[] buffer, int startIndex) | ResourceComponent | |
LoadBinaryFromFileSystem(string binaryAssetName, byte[] buffer, int startIndex, int length) | ResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int length) | ResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, int length) | ResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, byte[] buffer) | ResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, byte[] buffer, int length) | ResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, byte[] buffer, int startIndex, int length) | ResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, byte[] buffer) | ResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, byte[] buffer, int length) | ResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, byte[] buffer, int startIndex, int length) | ResourceComponent | |
LoadFreeAgentCount | ResourceComponent | |
LoadTotalAgentCount | ResourceComponent | |
LoadWaitingTaskCount | ResourceComponent | |
LoadWorkingAgentCount | ResourceComponent | |
MaxUnloadUnusedAssetsInterval | ResourceComponent | |
MinUnloadUnusedAssetsInterval | ResourceComponent | |
PackageVersionListSerializer | ResourceComponent | |
ReadOnlyPath | ResourceComponent | |
ReadOnlyVersionListSerializer | ResourceComponent | |
ReadWritePath | ResourceComponent | |
ReadWritePathType | ResourceComponent | |
ReadWriteVersionListSerializer | ResourceComponent | |
ResourceAutoReleaseInterval | ResourceComponent | |
ResourceCapacity | ResourceComponent | |
ResourceCount | ResourceComponent | |
ResourceExpireTime | ResourceComponent | |
ResourceGroupCount | ResourceComponent | |
ResourceMode | ResourceComponent | |
ResourcePackVersionListSerializer | ResourceComponent | |
ResourcePriority | ResourceComponent | |
SetCurrentVariant(string currentVariant) | ResourceComponent | |
SetDecryptResourceCallback(DecryptResourceCallback decryptResourceCallback) | ResourceComponent | |
SetResourceMode(ResourceMode resourceMode) | ResourceComponent | |
StopUpdateResources() | ResourceComponent | |
UnloadAsset(object asset) | ResourceComponent | |
UnloadUnusedAssets(bool performGCCollect) | ResourceComponent | |
UpdatableVersionListSerializer | ResourceComponent | |
UpdateCandidateCount | ResourceComponent | |
UpdatePrefixUri | ResourceComponent | |
UpdateResources(UpdateResourcesCompleteCallback updateResourcesCompleteCallback) | ResourceComponent | |
UpdateResources(string resourceGroupName, UpdateResourcesCompleteCallback updateResourcesCompleteCallback) | ResourceComponent | |
UpdateRetryCount | ResourceComponent | |
UpdateVersionList(int versionListLength, int versionListHashCode, int versionListCompressedLength, int versionListCompressedHashCode, UpdateVersionListCallbacks updateVersionListCallbacks) | ResourceComponent | |
UpdateWaitingCount | ResourceComponent | |
UpdateWaitingWhilePlayingCount | ResourceComponent | |
UpdatingResourceGroup | ResourceComponent | |
VerifyResourcePack(string resourcePackPath) | ResourceComponent | |