Game Framework
2021.05.31
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成员的完整列表,这些成员属于 Entity,包括所有继承而来的类成员
EntityAssetName | Entity | |
EntityGroup | Entity | |
Handle | Entity | |
Id | Entity | |
Logic | Entity | |
OnAttached(IEntity childEntity, object userData) | Entity | |
OnAttachTo(IEntity parentEntity, object userData) | Entity | |
OnDetached(IEntity childEntity, object userData) | Entity | |
OnDetachFrom(IEntity parentEntity, object userData) | Entity | |
OnHide(bool isShutdown, object userData) | Entity | |
OnInit(int entityId, string entityAssetName, IEntityGroup entityGroup, bool isNewInstance, object userData) | Entity | |
OnRecycle() | Entity | |
OnShow(object userData) | Entity | |
OnUpdate(float elapseSeconds, float realElapseSeconds) | Entity |