Game Framework
2021.05.31
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成员的完整列表,这些成员属于 Utility.Compression,包括所有继承而来的类成员
Compress(byte[] bytes) | Utility.Compression | static |
Compress(byte[] bytes, Stream compressedStream) | Utility.Compression | static |
Compress(byte[] bytes, int offset, int length) | Utility.Compression | static |
Compress(byte[] bytes, int offset, int length, Stream compressedStream) | Utility.Compression | static |
Compress(Stream stream) | Utility.Compression | static |
Compress(Stream stream, Stream compressedStream) | Utility.Compression | static |
Decompress(byte[] bytes) | Utility.Compression | static |
Decompress(byte[] bytes, Stream decompressedStream) | Utility.Compression | static |
Decompress(byte[] bytes, int offset, int length) | Utility.Compression | static |
Decompress(byte[] bytes, int offset, int length, Stream decompressedStream) | Utility.Compression | static |
Decompress(Stream stream) | Utility.Compression | static |
Decompress(Stream stream, Stream decompressedStream) | Utility.Compression | static |
SetCompressionHelper(ICompressionHelper compressionHelper) | Utility.Compression | static |