AddLoadResourceAgentHelper(ILoadResourceAgentHelper loadResourceAgentHelper) | EditorResourceComponent | |
ApplicableGameVersion | EditorResourceComponent | |
ApplyingResourcePackPath | EditorResourceComponent | |
ApplyResources(string resourcePackPath, ApplyResourcesCompleteCallback applyResourcesCompleteCallback) | EditorResourceComponent | |
ApplyWaitingCount | EditorResourceComponent | |
AssetAutoReleaseInterval | EditorResourceComponent | |
AssetCapacity | EditorResourceComponent | |
AssetCount | EditorResourceComponent | |
AssetExpireTime | EditorResourceComponent | |
AssetPriority | EditorResourceComponent | |
CheckResources(bool ignoreOtherVariant, CheckResourcesCompleteCallback checkResourcesCompleteCallback) | EditorResourceComponent | |
CheckVersionList(int latestInternalResourceVersion) | EditorResourceComponent | |
CurrentVariant | EditorResourceComponent | |
GenerateReadWriteVersionListLength | EditorResourceComponent | |
GetAllLoadAssetInfos() | EditorResourceComponent | |
GetAllLoadAssetInfos(List< TaskInfo > results) | EditorResourceComponent | |
GetAllResourceGroups() | EditorResourceComponent | |
GetAllResourceGroups(List< IResourceGroup > results) | EditorResourceComponent | |
GetBinaryLength(string binaryAssetName) | EditorResourceComponent | |
GetBinaryPath(string binaryAssetName) | EditorResourceComponent | |
GetBinaryPath(string binaryAssetName, out bool storageInReadOnly, out bool storageInFileSystem, out string relativePath, out string fileName) | EditorResourceComponent | |
GetResourceGroup() | EditorResourceComponent | |
GetResourceGroup(string resourceGroupName) | EditorResourceComponent | |
GetResourceGroupCollection(params string[] resourceGroupNames) | EditorResourceComponent | |
GetResourceGroupCollection(List< string > resourceGroupNames) | EditorResourceComponent | |
HasAsset(string assetName) | EditorResourceComponent | |
HasResourceGroup(string resourceGroupName) | EditorResourceComponent | |
InitResources(InitResourcesCompleteCallback initResourcesCompleteCallback) | EditorResourceComponent | |
InternalResourceVersion | EditorResourceComponent | |
LoadAsset(string assetName, LoadAssetCallbacks loadAssetCallbacks) | EditorResourceComponent | |
LoadAsset(string assetName, Type assetType, LoadAssetCallbacks loadAssetCallbacks) | EditorResourceComponent | |
LoadAsset(string assetName, int priority, LoadAssetCallbacks loadAssetCallbacks) | EditorResourceComponent | |
LoadAsset(string assetName, LoadAssetCallbacks loadAssetCallbacks, object userData) | EditorResourceComponent | |
LoadAsset(string assetName, Type assetType, int priority, LoadAssetCallbacks loadAssetCallbacks) | EditorResourceComponent | |
LoadAsset(string assetName, Type assetType, LoadAssetCallbacks loadAssetCallbacks, object userData) | EditorResourceComponent | |
LoadAsset(string assetName, int priority, LoadAssetCallbacks loadAssetCallbacks, object userData) | EditorResourceComponent | |
LoadAsset(string assetName, Type assetType, int priority, LoadAssetCallbacks loadAssetCallbacks, object userData) | EditorResourceComponent | |
LoadBinary(string binaryAssetName, LoadBinaryCallbacks loadBinaryCallbacks) | EditorResourceComponent | |
LoadBinary(string binaryAssetName, LoadBinaryCallbacks loadBinaryCallbacks, object userData) | EditorResourceComponent | |
LoadBinaryFromFileSystem(string binaryAssetName) | EditorResourceComponent | |
LoadBinaryFromFileSystem(string binaryAssetName, byte[] buffer) | EditorResourceComponent | |
LoadBinaryFromFileSystem(string binaryAssetName, byte[] buffer, int startIndex) | EditorResourceComponent | |
LoadBinaryFromFileSystem(string binaryAssetName, byte[] buffer, int startIndex, int length) | EditorResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int length) | EditorResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, int length) | EditorResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, byte[] buffer) | EditorResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, byte[] buffer, int length) | EditorResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, byte[] buffer, int startIndex, int length) | EditorResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, byte[] buffer) | EditorResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, byte[] buffer, int length) | EditorResourceComponent | |
LoadBinarySegmentFromFileSystem(string binaryAssetName, int offset, byte[] buffer, int startIndex, int length) | EditorResourceComponent | |
LoadFreeAgentCount | EditorResourceComponent | |
LoadScene(string sceneAssetName, LoadSceneCallbacks loadSceneCallbacks) | EditorResourceComponent | |
LoadScene(string sceneAssetName, int priority, LoadSceneCallbacks loadSceneCallbacks) | EditorResourceComponent | |
LoadScene(string sceneAssetName, LoadSceneCallbacks loadSceneCallbacks, object userData) | EditorResourceComponent | |
LoadScene(string sceneAssetName, int priority, LoadSceneCallbacks loadSceneCallbacks, object userData) | EditorResourceComponent | |
LoadTotalAgentCount | EditorResourceComponent | |
LoadWaitingAssetCount | EditorResourceComponent | |
LoadWaitingTaskCount | EditorResourceComponent | |
LoadWorkingAgentCount | EditorResourceComponent | |
PackageVersionListSerializer | EditorResourceComponent | |
ReadOnlyPath | EditorResourceComponent | |
ReadOnlyVersionListSerializer | EditorResourceComponent | |
ReadWritePath | EditorResourceComponent | |
ReadWriteVersionListSerializer | EditorResourceComponent | |
ResourceApplyFailure | EditorResourceComponent | |
ResourceApplySuccess | EditorResourceComponent | |
ResourceAutoReleaseInterval | EditorResourceComponent | |
ResourceCapacity | EditorResourceComponent | |
ResourceCount | EditorResourceComponent | |
ResourceExpireTime | EditorResourceComponent | |
ResourceGroupCount | EditorResourceComponent | |
ResourceMode | EditorResourceComponent | |
ResourcePackVersionListSerializer | EditorResourceComponent | |
ResourcePriority | EditorResourceComponent | |
ResourceUpdateAllComplete | EditorResourceComponent | |
ResourceUpdateChanged | EditorResourceComponent | |
ResourceUpdateFailure | EditorResourceComponent | |
ResourceUpdateStart | EditorResourceComponent | |
ResourceUpdateSuccess | EditorResourceComponent | |
SetCurrentVariant(string currentVariant) | EditorResourceComponent | |
SetDecryptResourceCallback(DecryptResourceCallback decryptResourceCallback) | EditorResourceComponent | |
SetDownloadManager(IDownloadManager downloadManager) | EditorResourceComponent | |
SetFileSystemManager(IFileSystemManager fileSystemManager) | EditorResourceComponent | |
SetObjectPoolManager(IObjectPoolManager objectPoolManager) | EditorResourceComponent | |
SetReadOnlyPath(string readOnlyPath) | EditorResourceComponent | |
SetReadWritePath(string readWritePath) | EditorResourceComponent | |
SetResourceHelper(IResourceHelper resourceHelper) | EditorResourceComponent | |
SetResourceMode(ResourceMode resourceMode) | EditorResourceComponent | |
StopUpdateResources() | EditorResourceComponent | |
UnloadAsset(object asset) | EditorResourceComponent | |
UnloadScene(string sceneAssetName, UnloadSceneCallbacks unloadSceneCallbacks) | EditorResourceComponent | |
UnloadScene(string sceneAssetName, UnloadSceneCallbacks unloadSceneCallbacks, object userData) | EditorResourceComponent | |
UpdatableVersionListSerializer | EditorResourceComponent | |
UpdateCandidateCount | EditorResourceComponent | |
UpdatePrefixUri | EditorResourceComponent | |
UpdateResources(UpdateResourcesCompleteCallback updateResourcesCompleteCallback) | EditorResourceComponent | |
UpdateResources(string resourceGroupName, UpdateResourcesCompleteCallback updateResourcesCompleteCallback) | EditorResourceComponent | |
UpdateRetryCount | EditorResourceComponent | |
UpdateVersionList(int versionListLength, int versionListHashCode, int versionListCompressedLength, int versionListCompressedHashCode, UpdateVersionListCallbacks updateVersionListCallbacks) | EditorResourceComponent | |
UpdateWaitingCount | EditorResourceComponent | |
UpdateWaitingWhilePlayingCount | EditorResourceComponent | |
UpdatingResourceGroup | EditorResourceComponent | |
VerifyResourcePack(string resourcePackPath) | EditorResourceComponent | |