Game Framework
2021.05.31
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成员的完整列表,这些成员属于 DataTableBase,包括所有继承而来的类成员
AddDataRow(string dataRowString, object userData) | DataTableBase | pure virtual |
AddDataRow(byte[] dataRowBytes, int startIndex, int length, object userData) | DataTableBase | pure virtual |
Count | DataTableBase | |
DataTableBase() | DataTableBase | |
DataTableBase(string name) | DataTableBase | |
FullName | DataTableBase | |
HasDataRow(int id) | DataTableBase | pure virtual |
Name | DataTableBase | |
ParseData(string dataTableString) | DataTableBase | |
ParseData(string dataTableString, object userData) | DataTableBase | |
ParseData(byte[] dataTableBytes) | DataTableBase | |
ParseData(byte[] dataTableBytes, object userData) | DataTableBase | |
ParseData(byte[] dataTableBytes, int startIndex, int length) | DataTableBase | |
ParseData(byte[] dataTableBytes, int startIndex, int length, object userData) | DataTableBase | |
ReadData(string dataTableAssetName) | DataTableBase | |
ReadData(string dataTableAssetName, int priority) | DataTableBase | |
ReadData(string dataTableAssetName, object userData) | DataTableBase | |
ReadData(string dataTableAssetName, int priority, object userData) | DataTableBase | |
ReadDataDependencyAsset | DataTableBase | |
ReadDataFailure | DataTableBase | |
ReadDataSuccess | DataTableBase | |
ReadDataUpdate | DataTableBase | |
RemoveAllDataRows() | DataTableBase | pure virtual |
RemoveDataRow(int id) | DataTableBase | pure virtual |
Type | DataTableBase |